Art Direction - Project 1 / Art Direction Ideation
Art Direction / BDCM
Project 1 / Art Direction Ideation
TABLE OF CONTENT
INSTRUCTIONS
Project 1: Art Direction Ideation
Instruction
Work Distribution
- Project Title & Team Members: Karyee
- Selected SDG(s) & Related Community Problem: Karyee
- Problem Statement & Supporting Research: Hui Yi (me)
- Why This Issue Matters Locally/Globally: Melvin
- Proposed Creative Solution & Art Direction Rationale: Hui Yi
- Unique Selling Proposition (USP): Melvin
- Target Audience Profile: Melvin
- Defined Output (Product, Medium, Format): Karyee
- Supporting Visuals (Sketches, Reference Images, Moodboard): All
- Karyee: Card Game
- Hui Yi (me): Art Director & Branding
- Melvin: Interactive Website
Ideation
- An initial concept
- Problem statement
- Target audience profile
- Basic data analysis
- Possible direction for the final outcome
Idea 1: Emoji Culture and Semantic Collapse
Idea 2: The Hidden Cost of Procrastination
This idea was inspired by my own struggles with procrastination. The project aims to reveal procrastination as a hidden cost in modern digital life and visualise its consequences in a way that raises awareness and encourages behavioural change.Defining Outputs
Website
- Introduction/explanation of the campaign
- Customise Emoji Function: explore or create your own emoji interpretations
- Universal Emoji Understanding Map: shows how the same emoji is interpreted differently worldwide
- Public Opinion Section:
- A world map where hovering over a country shows the different meanings of the same emoji. For example, 🙏 can signify “prayer/thanks” in many Asian countries, but a different meaning in Western countries.
- A poll allowing users to vote on what they think certain emojis mean
Branding
- Card Game (Main Output): scenario cards + emoji cards to explore different interpretations
- Animation: mix of illustrated and video-shot content via After Effects
- Social Media Campaigns to engage a wider audience
- Posters to visually promote the campaign and reinforce the message
Moodboard
- Minimalist Digital
- Modern
- Contrast & White Space
- Clean Typography: Sans Serif Font + Slab Font
- Colour: White, Black, Emoji Yellow
Design
Colour Palette
Typography
Logo Design
Mascot Design
Final Outcome
FEEDBACK
Week 3:
- Both ideas were interesting, but the “Rebranding Smell as Heritage” idea was harder to visualise as a final outcome, and working with scents is challenging.
- The “EMO:TION” idea was engaging, though it needed a stronger link to the SDGs.
Week 4:
- Defining outputs was fine and clear.
Week 5:
- Card game mockup is sufficient for now, though a physical version could be done if time allows.
- Animating the emojis would be great, especially if they can interact with users.
Week 6:
- Overall, everything looked good.
Week 7:
- Website and logo design were approved and looked fine.
Week 8:
- Card game was noted as unique and interesting.
- Continue progressing on the art guide part.
REFLECTION
I’m really happy that my idea about emojis was chosen as the theme for our project. Being able to work on something I’m genuinely interested in was one of the biggest motivators throughout this process. Since it’s a very everyday topic, connecting it to SDG goals was challenging at first, but we managed it successfully.
Working in a team of three made the proposal workload much more manageable. The most challenging part for me was finding reliable research data, which reminded me of my previous design research dissertation. It was an important learning experience.
As the art director, I learned that creating a clear art direction is not easy. Ideas in your head are not visible to others, so using clear explanations and visual references is crucial to keep everyone aligned.
Beyond that, I also learned a lot about collaboration and project management. Clear task division, constant communication, and integrating feedback were key to keeping the project on track. I now appreciate how cross-disciplinary teams work together, and how each role contributes to a cohesive final outcome.
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