Information Design - Final Project / Infographic Video Animation
Final Project / Infographic Video Animation
TABLE OF CONTENT
1.
Lectures
2.
Instructions
4.
Feedback
5.
Reflection
LECTURES
-
INSTRUCTIONS
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Final Project: Infographic Video Animation
Instruction
"Using a processed design framework, you will now produce an
infographic report to present the given information to a ‘target
audience’ with the purpose of:
1. Creating awareness (such as Global Warming, Recycle, etc.)
2. Explaining a process (such as "how to" video)
3. Defining a concept (such as "What is Fast Fashion", "What is
Color Wheel", etc.)
Any time based media and software using photography, vector
imagery.”
Research
In Week 1, we formed a group of 10 members for this project,
including the following:
- Katelyn Tan Kye Ling (Group Leader)
- Alyssa Aisyah Binti 'Arief Nasran
- Chen Yuan Yuan
- Chong Hui Yi (me)
- Iman Binti Kamarudin
- Janice Marie Eng Chia Hui
- Johnny Lam Wee Zhe
- Mercy Chong Hui Ziun
- Nausheen Nazim
- Reema Arif Hamza
First, we held an online meeting to discuss the topic for
our video. The video needed to include data and have the
potential for further development. Our group leader divided
us into three categories for research, and I was responsible
for finding videos related to "Defining a Concept," as shown
in Fig. 1.0.
Fig. 1.0 Finding Our Video Topic
In the end, we chose Ponzi Scheme as our topic (original video:
link).
Fig. 1.2 Sec 5: Group 2 - Flip Proposal
Storyboard
In Week 3, we were divided into two teams: storyboard and
script writing. I was in the script team, and Reema and I were
responsible for writing the script for Scene 4: Signs of a
Ponzi Scheme.
Fig. 2.0 First Attempt Ponzi Scheme Script
Our script team completed the first version (Fig. 2.0), but we
later realised it was too long and might exceed the time
limit. So, we shortened it into the second version (Fig. 2.1).
Fig. 2.1 Final Ponzi Scheme Script
At the same time, the storyboard team also completed their
work, but some parts were unclear or confusing. So, we decided
to refine it.
Janice and I brainstormed and sketched rough drafts for the
Intro Scene, Scene 2: What is a Ponzi Scheme, Scene 4:
Signs of a Ponzi Scheme, and the Ending Scene.
Fig. 2.2 Intro Scene Storyboard Draft
Fig. 2.3 Scene 2 Storyboard Draft
Fig. 2.4 Scene 4 & Ending Storyboard Draft
Finally, we completed the final storyboard, as shown in Fig.
2.5.
Design
After that, we created a script breakdown sheet, placing our
storyboard next to the dialogue along with visual notes for
better clarity. Since I’m also in the illustration team, I
listed the illustration count/assets needed for my assigned
scenes in the sheet.
Fig. 3.0 Ponzi Scheme - Script Breakdown
In Week 4, we had a physical group meeting to discuss our art
direction and animation style. During the meeting, Iman created
the character designs for Character A and B.
Fig. 3.1 Character Designed by Iman
In Week 5, the illustrator team had a physical meeting. I felt
that an outlined illustration style would be harder to animate
and draw, so we decided to go with a flat, no outline style.
After that, I used Iman’s sketches as a reference and created
different versions of the character design in Adobe Illustrator.
Personally, I prefer non-human characters (easier to draw,
haha), and my favourite was the coin-shaped character (the
second one from the left in the bottom row of Fig. 3.2).
However, the team felt that since our topic, Ponzi Scheme,
targets adults rather than children, we should go with a more
human-like character design.
Fig. 3.2 Character Design in Adobe Illustrator
On the same day, I created our moodboard and decided on the
typography: Impacted for headings and Pally for body text. Our
art style is flat, solid coloured and no outline, creating a
clean and minimalist look.
Fig. Moodboard
At this point, I somehow became the Art Director… well,
alright, I accepted it. Haha!
Later, I came across an animation video on Pinterest (link), which inspired me. I thought we could use a monochromatic
colour scheme with small accents of other colours to keep the
visuals cohesive.
Since we have five scenes, I chose a main colour for each one:
- Intro & Ending – Blue (professional look)
- Scene 2 – Orange (warning, as it explains Ponzi schemes)
- Scene 3 – Purple (Bernie Madoff’s case, representing his downfall)
- Scene 4 – Green (warning signs, as green represents safety)
Fig. 3.3 Colour Palette
For the character design, I redesigned them in a chibi style,
making them cuter while still human-like. In Fig. 3.4,
Character A is the narrator, so I gave her a smart-looking
appearance (or at least, I think so, haha).
Fig. 3.5 Final Character B Design
Next, Katelyn designed a Bernie Madoff character, but I felt it
did not quite match the style of the other characters. To
maintain consistency, I made some adjustments and finalised the
design as shown in Fig. 3.6.
Fig. 3.6 Final Bernie Madoff Design
Since I was already working on character design, and the intro
scene required Bernie Madoff to appear in a speech bubble, I
went ahead and designed him as well.
My initial idea was to show a black-and-white memorial photo
of Bernie Madoff in a frame when Character A mentioned him.
However, in the end, we removed the frame and used a coloured
version instead.
Next, I started working on the opening and closing parts of
Scene 4, as well as the ending scene. To save time and ensure
a more polished look, I searched for art assets on
Freepik
that matched our style, so I did not have to draw everything
from scratch.
Fig. 3.8 Art Asset from Freepik
Then, I created the initial design for Scene 4, with three
different versions (Fig. 3.9).
In the first version, there is a pile of banknotes stacked like
a mountain, with Character A standing on top while money falls
from above. The second version replaces the banknotes with a
pile of coins, and the third version includes money bags as
decorations.
Fig. 3.9 Initial Scene 4 Design
In the end, I felt that the green banknote pile looked the best,
so I kept that design and added the money bags for extra detail.
I removed the falling money, as it was not essential and could
be tricky to animate.
For this scene, when Character A says, "If they promise you
high returns with little risk," the amount of money gradually
increases on screen.
When she continues with, "It’s way too good to be true," a
hole suddenly appears on the ground, causing all the money to
fall in.
Fig. 3.10 Refined Scene 4 Design
Next, I also completed the design for the ending of Scene 4,
which transitions smoothly into the ending scene.
I designed this scene with a black background, where only the
mouth appears in colour, saying “too complex” to visually
represent "If they’re being all secretive or say it’s ‘too
complex’."
Then, the scene zooms into the mouth, revealing Character B
inside, expressing gratitude.
Finally, the scene transitions back to a layout similar to the
intro scene, where they continue their conversation before
displaying the scam hotline number "997" at the end.
Fig. 3.11 Ending Scene
Fig. 3.13 is the Adobe Illustrator file where I organised my
designs. It includes a very simple frame-by-frame animation mockup
video, making it easier for the animator to understand the overall
animation flow.
I created a simple mockup video that includes my work and
Reema’s section for the middle part of Scene 4.
Fig. 3.14 Scene 4 & Ending Mockup Video
I also tried animating the ending of Scene 2. Although it was
not used in the final video, I learned how to create a
shattered transition effect in After Effects, which was a
useful experience.
Fig. 3.16 Tried Animating the Ending of Scene 2
Final Result
Fig. 4.0 Final Infographic Video Animation - Ponzi Scheme
Work Delegation:
Storyboard & Drawing:
Scene 1: Janice
Scene 2: Janice & Alyssa
Scene 3: Katelyn & Mercy
Scene 4: Reema & Hui Yi
Scene 5: Hui Yi
Animation & Audio:
Scene 1: Iman
Scene 2: Chen Yuan Yuan
Scene 3: Johnny
Scene 4: Nausheen
Scene 5: Iman
Voice Over:
Character A: Iman
Character B: Katelyn
FEEDBACK
Week 2:
- Make sure the video talks about scams and then you can go into types of scams. Ponzi Scheme can be a case study.
- He’ll let us choose: think of who is your target audience? Ideally choose a more popular topic with a wider range of audience. (suggested ponzi scheme)
- For next week prepare sketch of the storyboard (what is the content)
Week 3:
- Script: Structure is good. Keep lines short (1 sentence), refine longer sections, and simplify as much as possible.
- Storyboard: Good layout and storyline.
- If the video exceeds the time limit, select the most important information to include.
Week 4:
You can record the voiceover first to estimate the video's duration.
Week 6:
Try adding audio to the animatic for better clarity.
Week 7:
Good progress, but some scenes have characters missing heads or legs,
so can consider adding them or adjusting the framing.
REFLECTION
In this project, I think the hardest part was keeping the design consistent, both for the illustration assets and the animation. As the art director, I had to keep checking if everything matched. I often asked the illustrator team to make changes or made adjustments myself (hopefully, they didn’t find me too annoying, haha).
This role was tough, and I don’t think I did it perfectly. I wasn’t
proactive enough in checking on the illustrator team’s progress, and next
time, I should be more assertive.
Designing my own scenes was quite easy, but working in a group project
was more challenging. I realised that good communication is very
important. If we don’t talk to each other enough, it’s hard to stay on
the same page and make changes when needed.
In addition, I’m not sure how other groups worked, but I feel like our
team was very divided. The illustrators and animators worked
separately, and we didn’t communicate much. Even though we finished
the project, I wasn’t fully happy with the process. I hope that next
time, we can work better as a team.
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